Measures your ping to each Darktide server region.
Use the results to select the best region in the game's matchmaking settings.
⚙ PING MEASUREMENT METHODOLOGY
HOW IT WORKS: This tool sends 10 HTTP requests to a public Amazon Web Services (AWS) endpoint in each region and measures the round-trip time from your browser. The average of those 10 samples is your latency to that region.
WHY THESE 8 REGIONS?: Fatshark confirmed in an official AWS case study that Darktide runs entirely on Amazon Web Services using Amazon GameLift — a managed dedicated game server hosting service. The 8 regions in this tool were verified through community-documented matchmaker logs and player discussions on the Fatshark forums and Steam. Every region listed has independent confirmation of Darktide servers operating there. Unverified regions (Mumbai, Seoul, Hong Kong, South Africa, N. California) have been excluded.
ACCURACY NOTE: This tool pings public AWS DynamoDB endpoints — not Fatshark's game servers directly, as those are not publicly addressable. Amazon Web Services does provide dedicated UDP ping beacons specifically for measuring GameLift latency (gamelift-ping.{region}.api.aws, port 7770), which would be the most accurate measurement method. However, browsers cannot send raw UDP packets, so these beacons cannot be used here. DynamoDB and GameLift run on the same AWS regional backbone, making DynamoDB endpoints a reliable HTTPS-based proxy.
HOW TO INTERPRET RESULTS: Use the average latency as your primary guide. Lower is better — it means faster response between your inputs and the server. Pick the region with the lowest average for the best in-game performance.
WHAT AFFECTS YOUR RESULTS: All measurements run entirely in your browser — no data is sent to any external service. Results vary based on your ISP, current network load, and physical distance to the server region.